Neil Druckmann, Creative Director for Naughty Dog, puts a complexity of formulating a story like The Last of Us in viewpoint by a new Twitter post.
Druckmann tweeted an picture of a whiteboard with a summary “here’s a strange whiteboard kick flowchart for TLoU: Left Behind. ” proof some critical time and suspicion went into that narrative.
#TBT here’s a strange whiteboard kick flowchart for TLoU: Left Behind. pic.twitter.com/wSYMFfBNwB
— Neil Druckmann (@Neil_Druckmann) Feb 11, 2016
The Last of Us: Left Behind was DLC calm for TLoU that told dual coexisting stories, one of an infinite tract territory of a categorical game, and another prequel story of how one of a game’s protagonists, Ellie, finished adult in her “situation”. The Left Behind DLC usually takes a fragment of time a categorical diversion demands, so one could ascertain a flowchart for a entirety of The Last of Us was expected even some-more intimidating.
Now Druckmann should twitter out a flowchart that fans unequivocally wish to see, that for The Last of Us 2.