Mirror’s Edge Catalyst doesn’t devise on bringing a parkour-heavy array into a area of practical existence anytime soon.
In an talk with IGN, lead producer Amo Mostofi responded to a interviewer’s criticism that Mirror’s Edge Catalyst could simultaneously be a “best and misfortune diversion for VR,” a anxiety to both a first-person soak of a arriving supplement and a increasing intensity for suit illness from a fast-paced gameplay.
“You’re right,” Mostofi said. “I consider this diversion has so most potential, it’s a best and a worst, though from the end, we never privately looked during Mirror’s Edge as a VR vessel… we consider if we are ever going to do anything with VR, we would wish to build something privately for VR.”
Mostofi continued by saying that DICE is really meddlesome in destiny projects regulating VR record though wants to “do it right.”
Mirror’s Edge Catalyst is slated to launch May 24th on PlayStation 4, Xbox One, and PC. The game’s sealed beta goes live Apr 22nd and facilities both single-player and multiplayer modes.