PlayStation 4 News

Check out a finish Destiny Apr Update patch notes

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Bungie has expelled an downright set of patch records for Destiny’s Apr Update.

With a Apr Update now live, gamers might be wondering exactly what changes have come to the shared-world shooter. Luckily, Bungie has compiled a large list of all a buffs, nerfs, and tweaks that Guardians can design once they implement a refurbish and conduct behind star-side. If these records seem too heated feel giveaway to check out a prior stories on: PlayStation-exclusive gear, Crucible changes, Sterling Treasures, Chroma, and changes to Infusion.

Still with us? Get prepared for utterly a read, as taken directly from Bungie.net:

  • Fixed an emanate where summoning a Ghost while escaped would miscarry Shadestep
  • Melee: Energy Drain
    • Increased grenade recharge prerogative scalar (by +100%)
    • Reduced grenade recharge generation to 2 seconds (was 5 seconds)
    • Reduced prerogative recharge supposing by poise (i.e. The Hunger) to 2 seconds (was 6 seconds)
    • Life Steal: Now triggers when deleterious an rivalry with Energy Drain
    • Soul Rip: Now triggers when deleterious an rivalry with Energy Drain
  • Passives
    • Embrace a Void: Now triggers a appetite empty outcome and restores a poignant apportionment of health when murdering an enemy
  • Melee: Scorch
    • Flame Shield: Now increases a cooldown of Scorch (by +33%)
    • Flame Shield: No longer maximizes actor armor for a duration
    • Flame Shield: Removed + 1 Armor stat
    • Solar Wind: Now reduces a cooldown of Scorch (by +66%)
    • Solar Wind: Added +1 Recovery stat
    • Brimstone: Now reduces a cooldown of Scorch (by +66%)
    • Brimstone: Explosion repairs increasing (by +86%)
  • Super: Radiance
    • Increased grenade appetite regen by 1-3 grenades (depending on discipline)
    • Song of Flame: Increased allies’ grenade regen (by +60%)
    • Fireborn: Reduced Radiance generation when Fireborn is active (-28%)
  • Passives
    • Sunburst: Now guarantees an Orb of Light on kill
  • Melee: Thunderstrike
    • Rising Storm: Now immediately awards a prosaic volume of super, grenade and m�lange appetite (instead of boosting regen formed on intellect, fortify and strength over time)
  • Super: Stormtrance
    • Landfall: Damage reduced (by -17%)
    • Landfall: No longer blinds circuitously players
  • Passives
    • Pulsewave: Added +1 Recovery stat
    • Feedback: Removed +1 Armor stat
    • Transcendence: Reduced prerogative time in Stormtrance (by -17%)
    • Transcendence: No longer removes a cost of actively throwing Arc lightning
    • Electrostatic Mind: Increased a repairs circuitously enemies take when Stormtrance is active (by +100%)
    • Electrostatic Mind: Reduced a super recharge prerogative when nearby allies (by -25%)
  • Increased reload speed on all King’s Fall Raid primary weapons
  • Increased Stability bottom stat (by +12%)
  • Fixed a bug with tub upgrades where Field Choke and CQB Ballistics did not ascent correctly
  • Increased Optics bottom stat to simulate tellurian Optics changes
  • Projectiles now lane formed on Aim Down Sights aim lock. This plays identical in functionality to a “Tracking” Rocket Launcher perk with faster close time though no audio “beeps”
  • Increased missile Tracking strength
  • Reduced Rate-of-Fire bottom stat to recompense for increasing Tracking
  • Reduced Damage (by -40%) to recompense for increasing Tracking
  • Reduced Damage falloff to compare Sidearm range
  • Replaced Zen Moment perk on Legendary Hakke Sniper Rifle for Performance Bonus perk
  • Fixed an emanate where a tooltip wrongly displayed Holding Aces twice
  • Increased Range bottom stat (by +10)
  • Increased Optics bottom stat to simulate tellurian Optics changes
  • Increased Optics range wizz (to +6x)
  • Reduced Handling bottom stat to a lowest value for Sniper Rifles
  • Reduced Target Acquisition bottom (by -25%)
  • Fixed an emanate where ammo persisted by deaths when switching Secondary weapons
  • Removed prerogative repairs practical from The Last Word perk
  • Reduced ammo register to simulate bottom Shotgun ammo changes
  • Removed high distance rounds from unique behavior
  • Replaced Zen Moment perk on Legendary Omolon Sniper Rifle for Battle Runner perk
  • Increased Optics bottom stat to simulate tellurian Optics changes
  • Reduced ammo register to simulate bottom Sniper ammo changes
  • Reduced Ammo register bottom stat (by -15)
  • Reduced Stability bottom stat (by -9)
  • Increased Optics bottom stat to simulate tellurian Optics changes
  • Increased Range prerogative postulated by Focus Fire perk to 45 Range
  • Spinning Up now activates (4 shots) after in a magazine
  • Fixed an emanate where projectiles did not rightly insert and erupt opposite Ward of Dawn
  • Projectiles will now rightly insert to accessible bipeds and detonate, though will not means repairs to accessible targets
  • Fixed an emanate in that pointing repairs was clamped and not scaling adult to a dictated amount
  • Precision repairs now rightly beam when The Roadborn perk is active
  • Reduced Thorn DoT to 4 ticks (was 6)
  • Reduced a volume of repairs players accept per parasite in Crucible (by -50%)
  • Reduced astringency of poison shade effects for a plant to safety fight efficacy while poisoned
  • Reduced Damage bottom stat to recompense for softened Stability (by -13%)
  • Reduced Ammo register bottom stat
  • Eye of a Storm: Improved feedback on reticle to improved see perk activation/de-activation
  • Icarus: Increased a oversight rebate supposing by a perk to 75% rebate (was 66%)
  • Aggressive Ballistics: Reduced Stability stat to -20 (was -10)
  • The First Curse: Fixed an feat where a perk could be kept active indefinitely by refilling a repository regulating Sealed Ahamkara Grasps
  • Rescue Mag: Fixed an emanate where a perk triggered on stowed weapons.  Perk now usually activates when a arms is in hand
  • Fixed an emanate with some arms perks that use kill count that prevented them from being extended or deactivated rightly in a Crucible
  • Maps added: Asylum, Firebase Delphi, The Anomaly, The Burning Shrine, and The Cauldron
  • Maps removed: Bastion, First Light, and Skyshock

Elimination

  • Revive timers now start during 7 seconds and boost by 7 seconds any time players are revived

Inferno Rumble

  • Reduced measure to win from 2000 to 1500

Mayhem Rumble

  • Reduced measure to win from 35000 to 25000
  • Fixed an emanate where a Playlist tooltip indicated an improper Fireteam distance requirement
  • Lord Saladin’s register has been updated with equipment during Ranks 3-5, some with re-rolled perks
  • Rank package rewards have been adjusted:
    • Increased Rank 3 package Artifact to 320 Light
    • Increased Rank 5 package Ghost to 320 Light
    • Rank 5 packages can now prerogative equipment from a stream event
  • Iron Banner Armor and Weapons can now be warranted during Rank 0 during a end-of-activity
  • Removed Legendary Engrams from a probable end-of-activity rewards list, formulating a larger possibility to accept Iron Banner specific items
  • “Iron Domination” daily annuity now requires completing a compare with a personal measure of 1500 instead of winning a compare with 2500
  • “Iron Versatility” annuity now usually requires 7 Heavy Weapon kills to complete
  • Fixed an emanate where players next Rank 5 could hurl a prerogative they were incompetent for, ensuing in no prerogative being given
  • Fixed an emanate where a Iron Banner boat was blank a partial of a frame
  • Fixed an emanate in that weapons in a Lighthouse chest did not have a suitable supply requirement of being Level 40
  • “His Eye Upon You” annuity might now be steady daily with easier requirements:
    • Reduced a compare execution mandate to 7 matches (was 10 matches)
    • Reduced a Fireteam kills mandate to 50 kills (was 75 kills)
  • Adjusted Rift parent settings to pull players closer to a front line and revoke a magnitude of spawning during a distant behind of a map

Crossroads

  • Fixed an emanate where players could get stranded out of sourroundings if they fell off behind constraint indicate “B”
  • Fixed an feat where players could censor in a mark outward of a normal play area

Frontier

  • Fixed an emanate where players could get stranded on petrify sacks nearby constraint indicate “B”
  • Fixed an feat where players could strech an unintended fitting position

Memento

  • Adjusted Rift hint plcae for improved balance
  • Adjusted Rift parent settings to pull players closer to a front line and revoke a magnitude of spawning during a distant behind of a map

Stay tuned to EGM for a impressions of a new Apr Update as we go hands on with a new Prison of Elders, Strikes, and more!

Source: Bungie.net

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