To make certain Overwatch plays as good on consoles as it does on PC, developer Blizzard Entertainment enlisted a assistance of one of a studios behind Call of Duty.
Talking with GamesRadar during PAX East, partner diversion executive Aaron Keller suggested that Blizzard reached out to Treyarch, a longtime Call of Duty developer that many recently brought us Black Ops III, in an bid to spike a feel of a diversion on a controller, particularly when it comes to automobile aim functionality.
“We indeed worked with some of a Treyarch guys to make certain a aim support [on controllers] felt unequivocally good, they were unequivocally helpful,” pronounced Keller. “We’ve left to Treyarch a series of times and talked to them, either it’s about some of their courage of a engine features, or either it’s about tuning changes.”
From my time in a beta, we can overtly contend that a tough work and consulting paid off: Overwatch handles unequivocally good on both WASD and controller setups. Especially if you’re Junkrat.
Overwatch releases on PlayStation 4, Xbox One, and PC May 24th.